AlarmUnit

Struct AlarmUnit 

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pub struct AlarmUnit {
    panic_on_unmasked_alarm: bool,
    masked: BTreeSet<AlarmKind>,
    active: BTreeMap<AlarmKind, Alarm>,
    changes: ChangeIndex<AlarmKind>,
}
Expand description

An alarm is in one of the following states:

  • inactive: it’s not happening
  • firing: it’s happening and not masked (execution will stop)
  • active but not firing (visible on the console, execution continues)

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§panic_on_unmasked_alarm: bool§masked: BTreeSet<AlarmKind>§active: BTreeMap<AlarmKind, Alarm>§changes: ChangeIndex<AlarmKind>

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impl AlarmUnit

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pub fn new() -> AlarmUnit

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fn status_for_alarm_kind(&self, kind: &AlarmKind) -> AlarmStatus

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pub fn get_alarm_statuses(&self) -> Vec<AlarmStatus>

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pub fn drain_alarm_changes(&mut self) -> BTreeMap<AlarmKind, AlarmStatus>

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pub fn get_status_of_alarm(&self, name: &str) -> Option<AlarmStatus>

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pub fn new_with_panic(panic: bool) -> AlarmUnit

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pub fn mask( &mut self, kind: AlarmKind, diags: &CurrentInstructionDiagnostics, ) -> Result<(), Alarm>

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pub fn unmask(&mut self, kind: AlarmKind)

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fn is_masked(&self, alarm_instance: &Alarm) -> bool

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fn maybe_panic(&self, alarm_instance: &Alarm)

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pub fn clear_all_alarms(&mut self)

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pub fn unmasked_alarm_active(&self) -> bool

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fn set_active(&mut self, alarm_instance: Alarm) -> Result<(), Alarm>

Trait Implementations§

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impl Alarmer for AlarmUnit

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fn fire_if_not_masked<F: DiagnosticFetcher>( &mut self, alarm_instance: Alarm, _get_diags: F, ) -> Result<(), Alarm>

Fire the indicated alarm if it is not masked.
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fn always_fire<F: DiagnosticFetcher>( &mut self, alarm_instance: Alarm, get_diagnostics: F, ) -> Alarm

Unconditionally fire the indicated alarm.
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impl Debug for AlarmUnit

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AlarmUnit

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fn default() -> AlarmUnit

Returns the “default value” for a type. Read more

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